WWS
A two-sided workplace simulation: HR learns to work with people with disabilities; PWDs prepare for the job market.
- Event
- RMIT Accessibility Design Competition 2025
- Result
- Top 12 Semifinalist
- My role
- Interface design, solution dev, cost structure
- Team
- 3 — psychology, business, me
- Format
- Deck, proposal, demo video
- Status
- Competition prototype
TL;DR
Two-sided platform — one side trains HR to work with people with disabilities, the other prepares PWDs for the job market. I led interface design, solution development, and cost structure. Top 12.
Scoping decision
We started trying to cover “all major disabilities” — unshippable, and mentors said so. We narrowed to two groups, neurodivergent and visually impaired users, and rebuilt the flows around them. My first versions run too broad; this is where I learned to cut early.
What I owned
Interface design — how the two sides met and how the simulation felt to move through, with Lam’s behavioural research shaping cognitive-load and sensory choices. And the cost structure: which features ran free, which carried cost, and where a business model could sit without compromising accessibility.
Mentor insight
A mentor named the real adoption problem: HR won’t log into a separate platform — they’ll adopt a plugin inside tools they already use. That turned the product from a destination into an extension layer. We couldn’t rebuild in time, but it’s the first change I’d make.
What was best
Real mentors who knew the space, called out what was wrong, and redirected without taking over. I’m a better product thinker for it — and that’s the environment I want next.
Artifacts
- Final pitch deck (PDF)Download ↓
- Round 2 proposal (PDF)Download ↓
- Round 2 submission demo videoAvailable on request
Next project
APEC Water →